DazedAndConfused

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DazedAndConfused last won the day on November 4 2021

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  1. I figured it out, thanks. Not sure how I can see what the autostart order of my dockers is, but after randomly shuffling stuff around, the icon turned green.
  2. I have not seen where Im able to change the order of the folders. I cant drag and drop them.
  3. I really dont understand the autostart checker. How is this supposed to work? Explain like im 5, please. I created my folders but the icon is red. How the heck am I supposed to arrange the folders to pass this check?
  4. The Satisfactory docker does not allow you to properly setup a dedicated server on the experimental branch. According to the wiki, you need to set "-beta experimental" in Steam CD. Please see the link here If you add this to the "game parameters" on the docker, nothing happens. I think its not working because "-beta experimental" needs to be passed in during the "update server" portion of your script for this docker echo "---Update Server---" if [ "${USERNAME}" == "" ]; then if [ "${VALIDATE}" == "true" ]; then echo "---Validating installation---" ${STEAMCMD_DIR}/steamcmd.sh \ +force_install_dir ${SERVER_DIR} \ +login anonymous \ +app_update ${GAME_ID} validate \ +quit else ${STEAMCMD_DIR}/steamcmd.sh \ +force_install_dir ${SERVER_DIR} \ +login anonymous \ +app_update ${GAME_ID} \ +quit fi -beta experimental needs to be able to be passed into the code block above as a configurable option. I have tested running the dedicated server locally through steam on my gaming PC and it works perfectly on experimental. Its impossible to get the docker server running on experimental for me right now.
  5. Merry Christmas! Just made the switch a few days ago and I believe I chose the same settings. However, my first backup using v3 is currently running and its saving the backups in seperate .tar files per docker container. On v3, I just got a single .tar file with the whole backup. Is there a benefit to having it do the backup like this or did I choose the wrong setting during setup? I do my backups on the 25th of every month at 3AM, for some reason, Plex is taking HOURS and is holding up the process. 😅 Just wanted to ask Thank you so much for maintaining this feature.
  6. Thank you for this fork. Just got rid of Invitarr.
  7. How does Google Drive work with this now. I am no longer able to authorize my RClone token via the Webgui. It just gives a 404 error. Google had been sending emails for months about them deprecation something involving 0Auth and I think that affected Rclone. Does anyone have any info I can look at to get it going again?
  8. I would like to switch over to the dev branch since the auth functionality with organizr got broken with the latest updates. How do I achieve this with this docker?
  9. These are bugs related to the game, not the container. There is a bugtracker for satisfactory where people have already reported the issues you are seeing. You may want to play on Update 4 in Multiplayer if you dont want to deal with Update 5 (experimental branch) being extremely buggy right now. @ich777 I saw your question about the -multihome thing I posted and the answer is....probably. They released some patch notes today saying they fixed whatever the issue was that caused the Linux based servers to stop working after the IPV6 implementation. Ill remove the -multihome option and update my server later and let you know if it works with the new changes the devs made.
  10. Thats my fault, I said extra parameters first when I meant game parameters. Im glad you've got it working
  11. Yes, under "game parameters" in the docker, just add "-multihome=0.0.0.0". For whatever reason your error is reading in the parameter as "ultihome=0.0.0.0". I have no idea why its reading "-m" as an argument and missing the rest of it.
  12. Just FYI, the new 5.0.6 update for Satisfactory borks the server, it will not start. Its been reported on their bug tracker already, so avoid restarting your server until they issue a new patch. Satisfactory Q&A (satisfactorygame.com) EDIT: NEVERMIND. ISSUE IS FIXED WITH -multihome=0.0.0.0 in the docker settings under "game parameters". Add this to fix your servers! Issue was caused by CoffeeStain adding IPV6 support
  13. Thank you for the advice. I will test it out when I get home.
  14. Probably a dumb question, but how do I configure the container to use a custom domain? Do I just put it in the address field in the docker?